![]() Each link takes you to that specific story mission. To help you complete all the story missions in the game, consult the guides below. ![]() These missions each take place over the course of a single Tuesday. If You Can Dodge a Nugget (6 cards) - Get the card near the Nuggets. There are a total of nine story missions for players to complete in Kindergarten 2. Note:I haven't played Kindergarten 2 in a while so these "Guidance" might or might not be wrong but please enjoy also this part has alot of spoilers so be warned! I recommend you to play the game 1st and ONLY read this part if you're stuck in a mission or you have completed the gameĪbout the game:In Kindergarten 2 you play as a child who talks to himself(That's creepy.) this game may look like a little kids kindergarten game BUT this isn't a little kids game! And this game is one of THE MOST complex games so that's why I created this GuideĮnter the Boys Bathroom and talk to JanitorĮnter the Boy's Bathroom and talk to JanitorĮnter Janitor's Closet through the Boy's Bathroom (Find A Monstermon Card Anywhere In The School)Ready To Battle: Collect 10 Monstermon Cards And Select Any 10 Of Them To Make A Full Deck. Go to Science with the Leg and get the Plant Slide. Reset Science to also get the Fish Slide. Monstermon Cards are huge in 2nd grade Tara loves to trade cards but her teacher, Mr. Ready To Battle: Collect 10 Monstermon Cards And Select Any 10 Of Them To Make A Full Deck. Cain’s not Able (2 cards) - Get the card from the empty Toy Chest. At first, Tara follows the rule, but at lunch, Tara trades her favorite Monstermon Card with Jim. Go outside and place the car on the stairs.ĭrop the head in the bin in the Lunch Room READ: Kindergarten 2: 100 Achievements Guide. You need at least 10 cards before you can battle other students. You can start battling at Recess and Study Hall once you have 10 cards in your collection. A number of cards require winning battles against your fellow students. Gotta Get ’em All: Collect all 50 Monstermon cards. Once a Monstermon card is collected it is added to your collection there is no need to finish out the day. This can be done at the shelf in your room or the Monstermon option on the pause screen. During the Creature Feature storyline, give the two hall monitors in the boys’ bathroom your lighter. Ready To Battle: Collect 10 Monstermon cards and equip them. Complete the If You Can Dodge a Nugget storyline. ![]() ![]() Jerome is standing by the swings in the playground during recess. Complete The Hitman’s Potty Guard storyline. 2 Zen Octopus During morning time, go to the toy box and take the fidget spinner before Nugget comes in. 3 Forbidden Book Talk to the Principal before school starts to get a principal pass. Tell Penny you where searching for the janitor, and that he's upstairs. Go back to your classroom, stand on the spot you started on and eat an apple. Start off the day by talking to the OG Janitor, He will proceed to say he doesn’t know the name of the new Janitor. ![]()
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